Bose buys Skullcandy and I hope it keeps the prices reasonable

Bose has acquired Skullcandy, bringing the headphones and earbuds brand into a growing audio business that also includes McIntosh and Sonus faber. The deal follows an existing partnership that put Sound by Bose technology into Skullcandy products, so the companies already had a working relationship before Bose bought the business.

My first thought? Skullcandy products are actually pretty good for the price. Access to more Bose technology could make them even more appealing, provided the new owner preserves that value. Better audio is welcome, but I would hate to see reasonable prices become a casualty of the acquisition.

Bose announced the purchase on October 21, acquiring Skullcandy from a fund managed by Mill Road Capital Management LLC. Neither company disclosed the price, and Bose says the financial and other transaction terms will remain confidential.

For anyone wondering whether the Skullcandy name is going away, Bose says it will remain a separate brand within its Premium Consumer Audio business. It will also keep its home in Park City, Utah. 

The appeal for Bose goes beyond adding another collection of headphones to its lineup. Skullcandy has spent years building connections with snowboarding, skateboarding, music, gaming, and fitness communities. Bose sees those relationships as a way to reach customers in areas where its own brand has less presence.

That makes sense to me. Engineering can improve a pair of headphones, but it does not automatically give a company credibility with every audience. Buying Skullcandy gives Bose an established brand with its own identity, and keeping that identity intact should be part of the job.

The existing technology partnership gives the acquisition a practical starting point. Sound by Bose already appears in Skullcandy earbuds and headphones, and Bose says ownership will allow the companies to expand that collaboration. However, the announcement does not include a new product lineup, release schedule, or specific technical upgrades.

Bose plans to support Skullcandy with additional technology, resources, global distribution, and commercial relationships. Those could help Skullcandy develop products and get them in front of more shoppers, although the announcement offers no pricing commitments.

Bose CEO Lila Snyder framed the acquisition as part of a broader plan to grow through multiple brands and technology partnerships. She also pointed to Bose’s private ownership as giving it room to make long-term investments.

Skullcandy CEO Brian Garofalow offered a similarly optimistic view of the deal.

“We believe this is a win for Skullcandy and our fans,” said Garofalow. “Skullcandy was born on a chairlift in Park City, Utah, over 20 years ago, and we’ve always believed great music should be part of the experiences people love. Joining Bose gives us the opportunity to make those experiences even better by bringing more of their audio expertise and technology to our products, and it opens up even more ways to take Skullcandy further.”

Of course, executives calling an acquisition a win is expected. Customers will judge it by what eventually reaches store shelves, including sound quality, comfort, reliability, and the number on the price tag.

That last part is where I will be paying attention. Skullcandy does not need to turn into another expensive audio brand to justify this deal. There is plenty of value in making headphones and earbuds that people enjoy using without asking them to spend a small fortune.

I can see the upside here, and the previous partnership makes this feel like a logical next step. If Bose helps Skullcandy make better products while keeping them reasonably priced, customers could benefit. Skullcandy already gets enough right for the money that I hope Bose recognizes what is worth keeping.

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Written by

Brian Fagioli ✔

Technology journalist and founder of NERDS.xyz

Brian Fagioli is a technology journalist and founder of NERDS.xyz. A former BetaNews writer, he has spent over a decade covering Linux, hardware, software, cybersecurity, and AI with a no nonsense approach for real nerds.

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